Saturday, November 15, 2008

Graphics Book Free Download

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OpenGL Graphics Through Applications (2008)
by: Robert Whitrow
Meta-analysis of Binary Data Using Profile Likelihood (2008)
by: Dankmar Bohning
3D Object Processing: Compression, Indexing and Watermarking (2008)
by: Jean-Luc Dugelay
Geometric Algebra for Computer Graphics (2008)
by: John A. Vince
Building Information Modeling (2008)
by: Willem Kymmell
The 3-D Global Spatial Data Model: Foundation of the Spatial Data Infrastructure (2008)
by: Earl F. Burkholder
An Introduction to Computer Graphics and Creative 3-D Environments (2008)
by: Barry G. Blundell
WordPress Theme Design (2008)
by: Tessa Blakeley Silver
Interactive Curve Modeling: with Applications to Computer Graphics, Vision and Image Processing (2007)
by: Muhammad Sarfraz
GPU Gems 3 (2007)
by: Hubert Nguyen
3D Programming for Windows (2007)
by: Charles Petzold
Digital Watermarking and Steganography, 2nd Edition (2007)
by: Ingemar Cox
3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur (2007)
by: Paolo Favaro and Stefano Soatto
Geometric Data Structures for Computer Graphics (2006)
by: Elmar Langetepe, Gabriel Zachmann
Effective Computational Geometry for Curves and Surfaces (2006)
by: Jean-Daniel Boissonnat, Monique Teillaud
Transformations and Projections in Computer Graphics (2006)
by: David Salomon
Curves and Surfaces for Computer Graphics (2005)
by: David Salomon
Computer Graphics and Geometric Modelling: Implementation & Algorithms (2005)
by: Max K. Agoston
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2 (5th Edition) (2005)
by: OpenGL Architecture Review Board, Dave Shreiner et al.
Computer Graphics and Geometric Modelling: Mathematics (2005)
by: Max K. Agoston
Geometry for Computer Graphics: Formulae, Examples and Proofs (2004)
by: John Vince
Real-Time Collision Detection (2004)
by: Christer Ericson
ShaderX3: Advanced Rendering with DirectX and OpenGL (2004)
by: Wolfgang Engel
Logo, Font and Lettering Bible (2004)
by: Leslie Cabarga
Collision Detection in Interactive 3D Environments (2003)
by: Gino van den Bergen
The PC Graphics Handbook (2003)
by: Julio Sanchez, Maria P. Canton
Image Acquisition and Processing with LabVIEW (2003)
by: Christopher G. Relf
Direct3D Programming Kick Start (2003)
by: Clayton Walnum
Geometric Tools for Computer Graphics (2002)
by: Philip Schneider, David H. Eberly
Implicit Objects in Computer Graphics (2002)
by: Luiz Velho, Jonas Gomes, Luiz Henrique de Figueiredo
Digital Art Masters: Vol. 2 (2002)
by: 3D Total.com
An Introduction to NURBS: With Historical Perspective (2000)
by: David F. Rogers
Computer Graphics, C Version 2nd Edition (1996)
by: Donald Hearn, M. Pauline Baker

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